Class Atrocity

java.lang.Object
  |
  +--Atrocity

public class Atrocity
extends java.lang.Object

Atrocity is the class which handles Atrocities in Freedom in the Galaxy. An Atrocity allows an Imperial Player to perform "an act normally beyond the bounds of the rules and good taste." The resulting Atrocity may inflict immediate wounds on characters, destroy military units, or completely eradicate the entire planet from the game.


Constructor Summary
Atrocity()
          Constructs an Atrocity instance.
 
Method Summary
 boolean chemicalBomb()
          Method for handling the Chemical Bomb Atrocity.
 boolean haltPlanetaryRotation()
          Method for handling the Halt Planetary Rotation Atrocity.
 boolean hypnosisGas()
          Method for handling the Hypnosis Gas Atrocity.
 boolean sneakAttack()
          Method for handling the Sneak Attack Atrocity.
 boolean strafe()
          Method for handling the Strafe Atrocity.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

Atrocity

public Atrocity()
Constructs an Atrocity instance.

Method Detail

sneakAttack

public boolean sneakAttack()
Method for handling the Sneak Attack Atrocity.

Returns:
true if the atrocity was successful. false otherwise.

chemicalBomb

public boolean chemicalBomb()
Method for handling the Chemical Bomb Atrocity.

Returns:
true if the atrocity was successful. false otherwise.

hypnosisGas

public boolean hypnosisGas()
Method for handling the Hypnosis Gas Atrocity.

Returns:
true if the atrocity was successful. false otherwise.

strafe

public boolean strafe()
Method for handling the Strafe Atrocity.

Returns:
true if the atrocity was successful. false otherwise.

haltPlanetaryRotation

public boolean haltPlanetaryRotation()
Method for handling the Halt Planetary Rotation Atrocity.

Returns:
true if the atrocity was successful. false otherwise.