Imperial Resources and Taxation [33.0]
Actors: Imperial AI
Goal: To gain force points by taxation of a province.
Precondition: The AI is in the correct turn to tax the province, in
the Resource Phase of its turn, controls the Throne Planet, the First
Province Capitol Planet, and the Capitol Planet of the province being
taxed.
Summary: The AI player taxes all planets in a province, choosing to
tax at full or half rate, or to impose no tax, thereby affecting the
loyalty of that planet. The AI then pays maintenance costs and
purchases military units as needed.
Steps:
| 1) Tax planet |
2) For each planet in the province, calculate Force Points
needs versus the loyalty of the planet and choose to tax at full
(minus one loyalty), half (no loyalty shift), or none (plus one loyalty) |
| 3) Pay maintenance fees. |
3) Purchase military units. |
Postcondition: The AI has more military units and a (possibly) different
number of stored force points.
|