User Map Interface


[ Character Representations | Detailed Character Information
 Citadel Map Representations | Ring & Magic Representations |
Map Window | Mini-Map Window | Team & Event Cards Window |
Current Info Hex | Selected Character Window | Selected Magic/Special Card Window
Text Info Window | Completed Prototype |
Movement
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Unicon (ivib) Prototype


     The user map interface consists of various windows with detailed information. Below is the prototype built in ivib.  Each section is described in more detail throughout.



 

 

 




Character Representations


     Each character will have a graphical icon representation in the hex that character is currently in, if alive.

Gandalf the Grey           Gandalf the grey Icon
         actual image                            game icon

      If a character is in the same hex as another character of the same team (grouped) an icon representing the group is shown.  If there are more than three icons needed for a player in one hex, then the icons may overlap eachother.  In each group of characters, an integer in the bottom right corner will represent the number of characters grouped together in the specific hex. 

If characters are in a citadel hex, then one player team icons will be used. If the characters are on a town then the icons will overlay the picture on the map.



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Detailed Character Information


     To see more detail about a character on the map put the mouse over the icon and a small drop down box will appear with the information for each character in the icon.  The information shown in the drop-down box will have name, group number, health, movement point, if captured, spotted. 


Gandalf belongs to team 1 with 3 movement points available
Aragorn II belongs to team 1 with 1 movement point available

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Citadel Map Representations

 
      Each Citadel will have an icon on the screen.  A color will represent the ownership and a number in the upper right corner will represent the "Citadel Reduction Total".

         
Fellowship                       Dark Power


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Ring and Magic Representations

 
      When the Ring does not have an owner it will be shown as an icon on the hex it is located.  Magic cards will have an icon.  If there are no characters or citadels in the hex then at most six individual magic cards will be shown.  If there are characters or citadels then the magic cards will be grouped together with a number in the bottom-right hand corner showing the number of cards in the hex.  Detailed information will be shown in a drop down box on a mouse-over action. 

         
            magic card              magic card icon


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  Map Window


      This window will show the map and all icons on the hexes.  The Map will be click-able for each Hex. It has a vertical and horizontal Scroll bars.



Scrollable terrain map.
Fellowship Player has selected info about Nazgul hex.

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Mini-Map Window

 
      A scaled down picture of the map will be in the entire window.  For the section of the map that is visible in the Map Window a green box will overlay the mini-map of that area.  If the user clicks on the mini-map then the red box will center around that point and the Map Window will center on approximately that location.


Mini-map for easy navigation

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Team and Event Cards Window

 
      This window will have a vertical scroll bar on the right side of the window. It will show all characters (and small icons) and the event cards in possession. The Dark Power Player will show its characters as well as any captured Fellowship players. 

nazgul_face                                 aragorn II face
                                                    nazgul soldier                                     aragorn II

      For each Character, the information shown will have name, group number, health, movement points, captured status, spotted and status.  If a player is captured, spotted, or holding ring/wearing ring the icon will change appropriately for that specific character to denote that the ring is in possession or worn. 


aragorn II captured

If the player selects a character,  right-clicks , and selects "Goto,"  then the Map Window will shift to that characters location on the map. If a left-click is triggered on a Character of Event Card then that line in the Window will be highlighted and detailed (inventory, stats) information is shown in the Selected Character Window and the first magic card is shown in the Selected Magic/Special Card Window. If the Character has no Magic Cards then the Selected Magic/Special Card Window is disabled.  If an Event Cards is chosen then the Selected Character Window is disabled and the  Selected Magic/Special Card Window will display the detailed information for that card.  




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Current Hex Info Window

 
      This will have a vertical scroll bar.   This window will list the characters, magic cards, any citadels, and the ring of unowned.  This window will function similar to the Team & Event Cards Window, except that if the player cannot see certain attributes then that information will not be shown.  If a Citadel is left-clicked then its detailed information will be shown in the Selected Character Window and the Selected Magic/Special Card Window will be disabled. If the Ring is left-clicked then the detailed information is shown in the Selected Magic/Special Card Window and the Selected Character Window will be grayed out.


Fellowship player selected a hex with two Nazgul soldiers
Some stats are not viewable to Fellowship player
 

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Selected Character Window

 
      This will have a vertical scroll bar. This window will show all of the selected characters or citadels information.  If a Magic Card is left clicked in the window that card's detailed information will be in the Selected Magic/Special Card Window and that line will be highlighted.

 
Gandalf the Grey's Statistics and Magic Inventory

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Selected Magic/Special Card Window

 
      This window will show the detailed information for the selected magic card, or event card, or Ring card. Right-Click Options will be used to activate/discard/use/enable the card.

 
First (or selected) Magic Card

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Text Info Window

 
      This will show in text everything that has happened. For example "Bilbo SW to 1335". This will have a drop down menu, which will have a list of characters to choose from. Once selected, the text will be filtered for that specific character to show all eventsthat occured with that specific character.



Past events that occurred

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Complete Prototype




Completed prototype as would be seen from the Fellowship Player's point of view


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last update: 10/14/2002 9:13pm